FelesMagus iPhone Software

Posted 2009.07.27 10.06 in iPhone

I’ve been quiet for some time on this subject and I owe an explanation as to the status of my iPhone application development.

My two iPhone apps, Liber Umbrarum et Lux and PassGenR have both been available on the iTunes App Store for a few months. Both are free. Over the few months I’ve received a couple suggestions on how to improve them, and a lot of requests to make them available to a wider range of hardware.

The hardware thing is the bigger issue. I do all my developing and testing on a 2nd generation iPod Touch, an iPhone 3G and an iPhone 3GS. I don’t have access to older hardware. This is probably the biggest challenge that hobbiest-developers face – we simply don’t have the financial resources to buy one of every single model of hardware for testing purposes.

I’ve been told a few times that my software won’t work / can’t be installed on a first generation iPod Touch, but I have no idea why and no way to test it to figure it out. (Unless someone wants to lend me their 1st gen Touch for a while.) The software should work on anything running OS 2.0 or higher, and is tested and known to work with OS 3.0 as well. So if your 1st gen Touch is running OS 2.x or above, it ought to work. I understand that it doesn’t, but have no idea why not. There isn’t any setting where I’m telling it “Just work on this hardware” – the only such thing is OS related.

Finally there is a matter of time – I am a hobbiest developer, and my apps are free. This means I work on them when I have time to devote to the hobby, but unfortunately everything else comes first. I haven’t abandoned or given up on the iPhone development, and I do have updates planned for both apps. It’s just a matter of finding the time for development, implementation, testing, et cetera.

Cheers!

Leave a Comment