I’ve started making my own bread again.
It was at least 15 years ago when I first started making bread. Back then I didn’t have a machine for it. The machines existed but they seemed frivolous and expensive.
Eventually I did get a machine, 2 or 3 years ago. Made bread for a few months, then gradually stopped again.
Then about 2 weeks ago, I got the idea to try it again.
It’s one of those lessons I keep forgetting. Fresh, home-made bread is wonderful.
The machine is handy. There’s convenience to it. A lot less messy. And compared to store-bought factory made bread, bread machine bread is pretty darn good.
But doing it entirely by hand… it’s magical as well as wonderful.
I hate messes, I hate cleaning up, and I hate getting my hands dirty. But for scratch-made bread, it’s worth it. It really is.
Home-made bread fills me with joy.
It also feels like a kind of magic.
I mean how did they figure it all out? Grind the wheat into flour… mix it into rubbery dough. The yeast thing was nature’s doing, and probably quite hit-or-miss at first. Then the rising, the kneading, more rising, more kneading. Then baking. Then eating!
I just made a loaf of honey-bread. It’s just bread with honey added. Super simple. Water, salt, flour, butter, yeast, and honey. It’s all light and poofy and as soon as it was cool enough to touch, I couldn’t resist cutting off a piece to try it.
I don’t really have a point I guess. I just love making bread, it feels like a kind of kitchen magic, and I wanted to share my feeling of wonder.
After iOS 8 was released, a bunch of ugly bugs turned up in Wicca Plus.
I had tested against one of the betas and didn’t find anything wrong, but in retrospect I had not tested thoroughly enough.
The fix is now finally out however. Wicca Plus version 3.1 works with iOS8 and iOS7, and is compatble with the iPhone 6 and iPhone 6 Plus.
I apologize for the delay in getting this out to everyone.
If anyone is still seeing problems after upgrading, please join our support forum and let me know.
Wicca Plus is available on the App Store.
Yesterday was the 6th of October, and I sort of missed it. It came and went and I didn’t really pay it any attention.
It was a fairly typical Monday, I had typical Monday things to do, and a small deadline that held my attention for most of the afternoon and early evening.
When the 6th of September came along, I was acutely aware of it. I knew it was the 6th. I knew the 6th was coming. The 6th of August started ok but then snuck up and caught me unawares, an emotional sneak attack.
This thing with the 6th started in July of course. The 6th of July was a terrible day, the culmination of a week and a half of terrible days.
Anyways, so yesterday marked 3 months. A quarter of a year. And it didn’t clue in, nothing really came up.
I guess this is that thing where time heals and all that stuff.
Apple still hasn’t finished their review of the Overlord! update yet, but I suppose they’re probably busy, what with the millions of other apps being updated at the same time.
In the meantime I’ve got the work finished on Tick’d Off and that is now in the Apple review queue as well.
Starting on Wicca Plus now.
Finally, for the 5 or 6 people who actually use PassGenR, the bad news is that I’ve de-listed it. It was only ever marginally useful at best, but nowadays with things like iCloud keychain, 1Password, and all the other modern password stuff… Anyhow, if you’ve got it, it’ll keep running of course. It works on iOS 8. It’s just not being updated any further.
Aside from the iOS stuff, still going through a lot of personal and work-related stress, and there does appear to be a light at the end of the tunnel.
As long as that light isn’t the front of a freight train coming my way, things should be ok in another couple months.
Things have been a bit slower than intended around here, but I am getting my apps updated for iOS 8 and the iPhone 6 and 6 plus.
I should mention, I did test my apps against iOS 8 (beta 5) in August and things all appeared to be working fine, so I don’t anticipate that anything has broken since Apple released 8 to the public yesterday.
Overlord! has just been submitted to Apple, it went first as I was already working on some tweaks for it when the information about the embiggened iPhones came out. I’ll post an announcement when it’s been released.
I’m a bit hesitant though as I sort of expect we might see a new iPad size or resolution next month, which will mean everything would have to be updated yet again to support it. Apart from rumours of an iPad Pro or Plus or whatever, there’s some hints that I think suggest a new iPad resolution of 2400×1800 pixels (or 1200 x 900 @2x retina).
It’s not that it’d be a huge amount of work, just the app update / submission / approval / release process itself is a huge pain in the arse and Apple sort of actively punishes developers for updating, by wiping out all the reviews and ratings every time you update.
So you work hard to build a good app and get a good reputation, then do the right thing and release an update, and they punish you by taking away your reputation and showing the app as not-rated again. Thanks Apple, we appreciate that.
(Incidently that’s why you see apps that nag you to leave reviews or ‘rate this app’. Because even if you have already rated & reviewed it, that was all wiped when the dev released a new update. So every update needs to be rated / reviewed. I won’t nag you in my apps for ratings / reviews, but I would very much appreciate if you would rate & review. Thanks!)
Anyhow, app-submission headaches aside, they’ve been dropping hints for 2 years that device sizes would be changing so I’ve built all my apps accordingly, so they already respond to varied sizes and dimensions. The aggravation is that Apple doesn’t just automatically let apps adapt to new phone (or iPad) sizes.
You have to ‘unlock’ the new size by including the appropriately sized launch image.
That’s it. Just a specific sized PNG in the app bundle.
But you can’t do that till they unlock the appropriate size in the development tools, which doesn’t happen till after they have their big announcements, etc. etc.
So you have different launch images for every device (and every orientation you support). Then there’s all the app icons. Different sizes. @2x. Now @3x as well…
Anyhow, I’ve wandered off into a bit of a rant. Sorry about that.
App updates are forthcoming. I’m still here, just keeping quiet as I deal with some stuff. Stay tuned for more news.