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Overlord! Update

Posted 2017.02.04 12.46 in iPhone

It’s another app, another app update! My calendar app Overlord! has just been updated to version 3.0 with some improvements and bugfixes.

Get it at the App Store!

Overlord v. 3

Wicca Plus version 4.0.1

Posted 2017.01.24 15.13 in iPhone

A quick bugfix to sort out some glitches that slipped through with the 4.0 update.

Wicca Plus update to 4.0.1

Another App Update

Posted 2017.01.23 17.46 in Pointless Blather

Wicca Update

Wicca Plus Updated

Posted 2017.01.10 13.08 in iPhone

Wicca Plus version 4.0

New App Released!

Posted 2016.10.08 22.10 in iPhone

Tarot: In The Cards

 

Tarot: In The Cards is a brand-new app I’ve been working on with my good friend Lezley!

She specced it out and did all the artwork, including a brilliant set of 78 unique Tarot cards, and I did the app design and coding.

For more information, check out the website, or visit the support forum section at the Wicca Plus forums.

Tarot: In The Cards is available now at the App Store!

Updates Continue

Posted 2014.09.23 9.49 in iPhone

Apple still hasn’t finished their review of the Overlord! update yet, but I suppose they’re probably busy, what with the millions of other apps being updated at the same time.

In the meantime I’ve got the work finished on Tick’d Off and that is now in the Apple review queue as well.

Starting on Wicca Plus now.

Finally, for the 5 or 6 people who actually use PassGenR, the bad news is that I’ve de-listed it. It was only ever marginally useful at best, but nowadays with things like iCloud keychain, 1Password, and all the other modern password stuff… Anyhow, if you’ve got it, it’ll keep running of course. It works on iOS 8. It’s just not being updated any further.

Aside from the iOS stuff, still going through a lot of personal and work-related stress, and there does appear to be a light at the end of the tunnel.

As long as that light isn’t the front of a freight train coming my way, things should be ok in another couple months.

Updating Things for iOS 8

Posted 2014.09.18 9.11 in iPhone

Things have been a bit slower than intended around here, but I am getting my apps updated for iOS 8 and the iPhone 6 and 6 plus.

I should mention, I did test my apps against iOS 8 (beta 5) in August and things all appeared to be working fine, so I don’t anticipate that anything has broken since Apple released 8 to the public yesterday.

Overlord! has just been submitted to Apple, it went first as I was already working on some tweaks for it when the information about the embiggened iPhones came out. I’ll post an announcement when it’s been released.

I’m a bit hesitant though as I sort of expect we might see a new iPad size or resolution next month, which will mean everything would have to be updated yet again to support it. Apart from rumours of an iPad Pro or Plus or whatever, there’s some hints that I think suggest a new iPad resolution of 2400×1800 pixels (or 1200 x 900 @2x retina).

It’s not that it’d be a huge amount of work, just the app update /¬†submission / approval / release process itself is a huge pain in the arse and Apple sort of actively punishes developers for updating, by wiping out all the reviews and ratings every time you update.

So you work hard to build a good app and get a good reputation, then do the right thing and release an update, and they punish you by taking away your reputation and showing the app as not-rated again. Thanks Apple, we appreciate that.

(Incidently that’s why you see apps that nag you to leave reviews or ‘rate this app’. Because even if you have already rated & reviewed it, that was all wiped when the dev released a new update. So every update needs to be rated / reviewed. I won’t nag you in my apps for ratings / reviews, but I would very much appreciate if you would rate & review. Thanks!)

Anyhow, app-submission headaches aside, they’ve been dropping hints for 2 years that device sizes would be changing so I’ve built all my apps accordingly, so they already respond to varied sizes and dimensions. The aggravation is that Apple doesn’t just automatically let apps adapt to new phone (or iPad) sizes.

You have to ‘unlock’ the new size by including the appropriately sized launch image.

That’s it. Just a specific sized PNG in the app bundle.

But you can’t do that till they unlock the appropriate size in the development tools, which doesn’t happen till after they have their big announcements, etc. etc.

So you have different launch images for every device (and every orientation you support). Then there’s all the app icons. Different sizes. @2x. Now @3x as well…

Icon Mania

Anyhow, I’ve wandered off into a bit of a rant. Sorry about that.

App updates are forthcoming. I’m still here, just keeping quiet as I deal with some stuff. Stay tuned for more news.