Yes, you can teach an old Dingoo new tricks.
Aside from being a neato mini portable retro gaming platform, the Dingoo is also a little media player. There’s a long list of digital audio formats that it can handle. For some reason I never noticed that AAC (file suffix m4a) was not one of them.
See way back when, AAC was going to be the new big thing. I’d read that it was better than mp3, technically superior, better sounding, and all that jazz. So when I digitized my music collection, I used AAC. Now, over 90% of my collection is in AAC format.
So I was initially confused when I put a bunch of AAC files on the Dingoo, only to have them not show up in the music player. Of course, mp3 files appeared ok, but it was like the AAC files didn’t exist.
In all my bricking & unbricking adventures, I had acquired tools for examining and mucking with the firmware. I could see a list of codecs and there was an AAC codec in there. So why weren’t my files working?
It turns out that the AAC codec is in there for supporting movies. For whatever reason they didn’t set it up to support AAC files on their own. Wierd. But fixable.
So I opened up the main binary file in a hex editor and got to work. Of all the music formats it was set up to work with, I picked a format I’ve never heard of and know nothing about – APE. I then went through the binary and changed all the references to .ape files, into references to .m4a files. These references were in areas of the binary that determine what files are displayed, and how.
Dingoo playing an AAC / .m4a music file.
And voila, my Dingoo recognizes and plays AAC files. I don’t actually think it’s any big deal, since it already had the codec. All I did was fix up the interface so that the AAC files were available to the user.
But then again, maybe it is a big deal? I don’t know. Maybe noone else has done it, and maybe my Dingoo is the only one in the world that can play AAC music files.